Founder · 25 years building software
I build things.
I've spent 25 years building software: as an architect, an engineering lead, and five times as a founder. A travel agency, a classroom tool, a consultancy, a homeschool app, and now Kingdom Learning Group. Some of them worked. None became what I hoped. I keep going back anyway, because finding the problem, shaping the product, and running the business side is the work I actually enjoy.

What I'm Looking For
I want to own a problem end to end. Not a slice of one.
Find it, shape the product, build it, and get it in front of customers, somewhere early enough that the problem isn't defined yet, and small enough that one person can own it.
That's looked like a founding role at a company that was barely started, a hard problem owned end to end inside a bigger one, or building alongside a founder as the technical half.
I've done all three.
Businesses
Five companies since 2005. Most recent first.
Projects
Things I built for their own sake.

FounderHawk
A multi-tenant SaaS giving founders an AI brand team: six specialized agents coordinated into one daily session.

Sandstorm Desktop
An AI agent orchestrator that runs multiple agents in parallel through Docker isolation. Open source.

Scribble Cards
A turn-based card battle game on Roblox, built with my son.
From the Blog
The Five Year Grind: Why Nothing Worth Building Happens in Months
The projects that failed were not failures of skill or effort. They were failures of duration.
First to RSI Isn't the Winner: Why the Race to Recursive Self-Improvement Misses the Point
The frontier labs are treating recursive self-improvement like a winner-takes-all finish line. But these models are non-deterministic and optimization landscapes are full of local maxima — so the lab that gets there first might just be the first one committed to a dead end. Here's why I think direction matters more than timing.